Review: Mega Man 10

 

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Finally, we have the most recent installment in the original Mega Man series, Mega Man 10. After the success of MM9, it was decided to follow up the game with a sequel. Like it’s predecessor, MM10 is a downloadable game designed with the look and feel of a legacy 8-bit title.

For this outing, Capcom implemented a setting allowing the player to change the difficulty level – a much welcome feature for many. Also, the game is playable as either Mega Man or Proto Man. Downloadable content is also available that unlocks Bass as a playable character.

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This time around, the storyline is a little different. All over the world robots are falling ill due to a strange computer virus known as Roboenza. Luckily, Dr. Wily claims to have developed a cure – only to have it stolen by an infected robot. Mega Man sets out to retrieve it. Of course, it is eventually revealed that Dr. Wily is the one behind the infection. His goal was use his cure as bait to motivate infected robots to join in his evil plans.

This title is very similar to Mega Man 9 in many regards. There are a variety of optional levels and challenges available thru DLC, so there’s plenty to keep Mega Man fans busy. Personally, I found this game to be a tad bit easier than MM9, but it’s still challenging enough to earn it’s place next to all of the other titles.

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Difficulty: Very Difficult  – Much like all other games in the franchise, Mega Man 10 is tough. Thankfully, we do have an optional easy mode for more casual players. However, if playing on the PS3 or 360 – no achievements are available on easy mode. You’ve been warned!

Story: Dr. Wily is at it again! I like the concept of a robo-virus that was introduced in the game. There’s just enough storyline in the game, to keep your hooked through all the brutal gameplay.

Originality: While MM9 had the “original” idea of making an old-school title, MM10 does the same and therefore doesn’t really introduce anything that original to the series.

Soundtrack: I found the original music in this entry of the series to be a bit of an improvement over the previous retro title. Catchy, hummable tunes throughout.

Fun: For some reason that I cannot put my finger on, I enjoyed this title a bit more than Mega Man 9. The bosses are a bit more interesting and the I think the overall levels are more fun to play. Good stuff here.

Graphics: Another good example of creating an old school 8-bit game for modern hardware. You’d never know you were playing on a current-day console.

Playcontrol: Having played this title on two of the three systems, I have to say I’m impressed. No issues on either controller and everything feels natural.

Overall rating (out of four stars): 3 – Another great example of a retro throwback title. Obviously, Capcom saw a profit with the digital release of Mega Man 9 and decided to cash in. I cannot blame them for that. The game itself is of good quality and defiantly worth a purchase for fans of the series.

Currently available on: WiiWare, Playstation Network, Xbox Live Arcade

Other Reviews In This Series:

MMMM2MM3MM4MM5MM6MM7MM8MM&BassMM9MM10

MMX – MMX2 – MMX3 – MMX4 – MMX5 – MMX6 – MMX7 – MMX8 – MMXtreme – MMXtreme2 – Comman Mission

Zero – Zero2 – Zero3 – Zero 4 – ZX

BN – BN2 – BN3- BN4- BN5 – BN6

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