Review: Castlevania Adventure II – Belmont’s Revenge

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I’ve moved on the the next installment of the Adventure series, Belmont’s Revenge. This game takes place in 1591, several years after the original. In this chapter, Christopher Belmont’s son, Soleiyu, goes exploring and discovers four unmapped castles. During his exploration, he is enveloped by a supernatural mist and disappears. Suspecting the forces of evil are at work, Christopher Belmont takes up his whip in search of his missing son.

This game, while similar to the original Castlevania Adventure, features much improved playcontrol and slightly better graphics. But on the flipside, the soundtrack actually seems to suffer a bit compared to the previous game. The difficulty of this title remains the same; very frustrating.

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What sets this game apart from most other Castlevania titles is the “level selection” screen. When starting out, you are given the choice between four stages. This option felt very similar to the way Mega Man games allow you to choose which level you wish to tackle. Once the four castles have been conquered, Castlevania itself appears .

At the end of  the final stage, Christopher encounters his son – who is now possessed by the spirit of Dracula. After the battle, Soleiyu comes to and points his father towards Dracula’s secret chamber. The final battle is, of course, between Christopher and Dracula.

Overall,  I found this game was an improvement over the original. However, I still believe it is too difficult for most casual players. Personally, I  was able to complete it, but not without much frustration. It took me a few days to clear the game. But, in theory it could take a little as a couple of hours.

1476: Castlevania III — Trevor Belmont, Sypha Belnades, Grant, and Alucard vs. Dracula.
1576: Castlevania Adventure – Christopher Belmont vs. Dracula
1591: Castlevania Adventure II – Christopher Belmont vs. Dracula
1691: Castlevania  – Simon Belmont vs. Dracula
1698: Castlevania II – Simon Belmont vs. Dracula
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Difficulty: Very DifficultMuch like it’s predecessor. This is a very frustrating platformer. Overly difficult by today’s standards. Thankfully, there is a password system in the title that makes things a bit easier.

Story: The concept of Christopher setting out to find his son is a bit weak. Personally, I feel this game was created as a way for Konami to redeem themselves and attempt to make a better GB title. The story is just a means to an end.

Originality: Despite being very similar to the last game, Konami did take some steps to make the game stand out. The level selection makes this game a nice touch.

Soundtrack: In my opinion, this is a step down. The music in this title does not have the same level of quality seen in the first GB title. Other aspects of the game sound do seem a bit improved, however.

Fun: It’s interesting to see the difference between the various castles, but the difficulty of the game again often leads to frustration.

Graphics: A step up from the previous release. The main characters still retain a low level of detail. But the stage design and background are a definite improvement.

Playcontrol:  Much better than CVA. I must not have been the only one who hated the way to previous game felt. It seems that the developers really took the time to tweak it for this title.

Overall rating (out of four stars): 3 – Despite many of my complaints, this game is a solid improvement in most ways over the original. I suppose you could say it is the definitive Game Boy Castlevania title

This title is currently not available.

Other Reviews In This Series:

CVCV II – CV IIICVACVA II – Super CVDracula X BloodlinesSotNCV64 – CotM ChroniclesHoDAoSLoIDoSCoDPoROoECVA RebirthJudgment 

LoS Los: Mirror of FateLoS II

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